• Follow stillgoodFollowFollowing stillgoodFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

Hearthsoil

← Return to Hearthsoil

Devlog

  • 🌿Devlog: Panic at the Breakthrough
    March 01, 2026 by stillgood
    📅 March 1, 2026 💡 The Click This weekend, March 1 2026, marks the weekend my understanding of Unity and C# clicked. I'm an R coder by trade. I work in data. My data inputs are tibbles, not sprit... Continue reading
  • 🌲Tree Felling, Part 1
    February 16, 2026 by stillgood
    Today I finished the first full tree-chop animation for Hearthsoil! What looks like a 4-second clip actually represents MONTHS of groundwork — character customization, redoing animations, animator s... Continue reading
  • 🪶 Devlog: The Character Customization Odyssey
    November 12, 2025 by stillgood
    🧩 The Grind I have spent weeks working on this character customization bullshit. WEEKS. The first player character (PC) I used was a flat sprite, but I wanted the player to be able to customize the... Continue reading
  • 🌿 Hearthsoil Dev Log — October 11, 2025
    October 12, 2025 by stillgood
    “Keep tending your fires.” 💬 Opening Thoughts I’ll be honest — I use ChatGPT to help with my dev logs. At the end of a long session, I rarely feel like drafting and editing a summary of wha... Continue reading
  • Devlog #0: It Starts
    June 29, 2025 by stillgood#introduction, #game design, #concepts
    I am StillGood, and this is Hearthsoil. I don’t have any code to show just yet. I’ve made a few sprites in Aseprite — and while I’m pleased with how they turned out, I’m sure I’ll revisit... Continue reading
itch.io·View all by stillgood·Report·Embed